Unreal Tournament installs but doesn't work

Need help with one of the installers?
Guest

Post by Guest » Sat Aug 20, 2005 20:45

glxgears gives me 2949.000 before I installed the drivers it was 130.000, so opengl should be working


I have nv edited too nvidia, and everything else edited that it told me too in the README.

kratz00
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Joined: Fri Oct 22, 2004 16:23

Post by kratz00 » Sat Aug 20, 2005 22:23

but the game isn't working yet?

whats the output of:

glxinfo | grep render

fnord

Post by fnord » Sun Aug 21, 2005 12:18

direct rendering: Yes
OpenGL renderer string: GeForce4 Ti 4200/AGP/SSE2

kratz00
liflg member
Posts: 1664
Joined: Fri Oct 22, 2004 16:23

Post by kratz00 » Sun Aug 21, 2005 12:23

looks good
no idea what wrong there

www.gmpf.de

there is a really good howto

fnord

Post by fnord » Sun Aug 21, 2005 12:40

thanks.

I had a look at it.. I already followed all the instructions because they are in the nvidia README.
I don't know what the problem could be :(

kratz00
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Post by kratz00 » Sun Aug 21, 2005 13:18

from /usr/lib

Code: Select all

-rw-r--r--  1 root root     653 Aug 11 13:31 /usr/lib/libGL.la
lrwxrwxrwx  1 root root      10 Aug 11 13:31 /usr/lib/libGL.so -> libGL.so.1
lrwxrwxrwx  1 root root      17 Aug 11 13:31 /usr/lib/libGL.so.1 -> libGL.so.1.0.7676
-rwxr-xr-x  1 root root  518220 Aug 11 13:31 /usr/lib/libGL.so.1.0.7676
lrwxrwxrwx  1 root root      21 Aug 11 13:31 /usr/lib/libGLcore.so.1 -> libGLcore.so.1.0.7676
-rwxr-xr-x  1 root root 7794936 Aug 11 13:31 /usr/lib/libGLcore.so.1.0.7676
does it look nearly the same on your system?

fnord

Post by fnord » Sun Aug 21, 2005 14:10

ls -l /usr/lib | grep libGL

gives me

Code: Select all

lrwxrwxrwx   1 root root      21 2005-08-17 16:32 libGLcore.so.1 -> libGLcore.so.1.0.7667
-rwxr-xr-x   1 root root 7794936 2005-08-17 16:32 libGLcore.so.1.0.7667
-rw-r--r--   1 root root     653 2005-08-17 16:32 libGL.la
lrwxrwxrwx   1 root root      10 2005-08-17 16:32 libGL.so -> libGL.so.1
lrwxrwxrwx   1 root root      17 2005-08-17 16:32 libGL.so.1 -> libGL.so.1.0.7667
-rwxr-xr-x   1 root root  518220 2005-08-17 16:32 libGL.so.1.0.7667
lrwxrwxrwx   1 root root      13 2005-08-09 03:19 libGLU.so.1 -> libGLU.so.1.3
lrwxrwxrwx   1 root root      26 2005-08-09 03:19 libGLU.so.1.3 -> ../X11R6/lib/libGLU.so.1.3

kratz00
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Post by kratz00 » Sun Aug 21, 2005 18:08

looks also good
btw there is a newer nvidia driver available :)

if you like update and try again
if it still isn't working

post your xorg/xfree.config

and the relevant parts of the ut and ut2k3 log files

Guest

Post by Guest » Mon Aug 22, 2005 20:16

Code: Select all

Section "Files"
	FontPath	"unix/:7100"			# local font server
	# if the local font server has problems, we can fall back on these
	FontPath	"/usr/lib/X11/fonts/misc"
	FontPath	"/usr/lib/X11/fonts/cyrillic"
	FontPath	"/usr/lib/X11/fonts/100dpi/:unscaled"
	FontPath	"/usr/lib/X11/fonts/75dpi/:unscaled"
	FontPath	"/usr/lib/X11/fonts/Type1"
	FontPath	"/usr/lib/X11/fonts/CID"
	FontPath	"/usr/lib/X11/fonts/Speedo"
	FontPath	"/usr/lib/X11/fonts/100dpi"
	FontPath	"/usr/lib/X11/fonts/75dpi"
EndSection

Section "Module"
	Load	"bitmap"
	Load	"dbe"
	Load	"ddc"
	Load	"extmod"
	Load	"freetype"
	Load	"glx"
	Load	"int10"
	Load	"record"
	Load	"speedo"
	Load	"type1"
	Load	"vbe"
EndSection

Section "InputDevice"
	Identifier	"Generic Keyboard"
	Driver		"keyboard"
	Option		"CoreKeyboard"
	Option		"XkbRules"	"xfree86"
	Option		"XkbModel"	"pc105"
	Option		"XkbLayout"	"de"
EndSection

Section "InputDevice"
	Identifier	"Configured Mouse"
	Driver		"mouse"
	Option		"CorePointer"
	Option		"Device"		"/dev/input/mice"
	Option		"Protocol"		"ImPS/2"
	Option		"Emulate3Buttons"	"true"
	Option		"ZAxisMapping"		"4 5"
EndSection

Section "Device"
	Identifier	"NVIDIA Corporation NV34 [GeForce FX 5200]"
	Driver		"nvidia"
EndSection

Section "Monitor"
	Identifier	"Generic Monitor"
	HorizSync	30-60
	VertRefresh	50-75
	Option		"DPMS"
EndSection

Section "Screen"
	Identifier	"Default Screen"
	Device		"NVIDIA Corporation NV34 [GeForce FX 5200]"
	Monitor		"Generic Monitor"
	DefaultDepth	24
	SubSection "Display"
		Depth		1
		Modes		"1024x768" "800x600" "640x480"
	EndSubSection
	SubSection "Display"
		Depth		4
		Modes		"1024x768" "800x600" "640x480"
	EndSubSection
	SubSection "Display"
		Depth		8
		Modes		"1024x768" "800x600" "640x480"
	EndSubSection
	SubSection "Display"
		Depth		15
		Modes		"1024x768" "800x600" "640x480"
	EndSubSection
	SubSection "Display"
		Depth		16
		Modes		"1024x768" "800x600" "640x480"
	EndSubSection
	SubSection "Display"
		Depth		24
		Modes		"1024x768" "800x600" "640x480"
	EndSubSection
EndSection

Section "ServerLayout"
	Identifier	"Default Layout"
	Screen		"Default Screen"
	InputDevice	"Generic Keyboard"
	InputDevice	"Configured Mouse"
EndSection

Section "DRI"
	Mode	0666
EndSection

UnrealTournament.log (the last couple of lines)

Code: Select all

ScriptLog: Team 255
ScriptLog: Login: Player
Log: Case-insensitive search: SoldierSkins -> ..\Textures\Soldierskins.utx
Log: Possessed PlayerPawn: TMale2 Ut-Logo-Map.TMale0
Init: Input system initialized for SDLViewport0
Log: Opening SDL viewport.
Log: Bound to OpenGLDrv.so
Log: Loaded render device class.
Log: Initializing OpenGLDrv...
Log: binding libGL.so.1
Critical: appError called:
Critical: Could not load OpenGL library
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing USDLClient::ShutdownAfterError
Exit: Executing USDLViewport::ShutdownAfterError
Exit: UOpenGLRenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Sun Aug 21 17:41:34 2005
(I tried the original loki installer this time... but it still gives me SIGIOT error.. )

fnord

Post by fnord » Mon Aug 22, 2005 20:18

I just noticed I don't even have a FX 5200, I have a GeForce 4200 Ti...

kratz00
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Joined: Fri Oct 22, 2004 16:23

Post by kratz00 » Mon Aug 22, 2005 23:21

can't see any problems

are there any old config files?
(re)move ~/.loki/ut/

whats about the ut2k3 log?

fnord

Post by fnord » Tue Aug 23, 2005 0:40

UT 2003 log

Code: Select all

Log: Log file open, Sat Aug 20 16:36:05 2005
Init: Name subsystem initialized
Log: Your locale: [ISO-8859-1].

Init: Version: 2107 (120.28)
Init: Compiled: Sep 19 2002 19:03:45
Init: Command line: 
Init: Base directory: /usr/local/games/ut2003/System/
Init: Character set: Unicode
Init: Build label: UT2003 Build UT2003_Build_[2002-09-19_17.26]
Log: Bound to Engine.so
Log: Bound to Core.so
Init: Object subsystem initialized
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=2800.193600 MHz
Init: Unreal engine initialized
Log: Bound to SDLDrv.so
Init: Detected 0 joysticks
Init: SDLClient initialized.
Log: Bound to OpenGLDrv.so
Init: Initializing OpenGLDrv...
Log: binding libGL.so.1
Critical: Could not load OpenGL library
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing USDLClient::ShutdownAfterError
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Sat Aug 20 16:36:07 2005
I have already removed ~/.loki
didn't help.

kratz00
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Posts: 1664
Joined: Fri Oct 22, 2004 16:23

Post by kratz00 » Tue Aug 23, 2005 0:48

no clue whats the problem

are other ogl apps running?

et, quake3, doom3 or ....

fnord

Post by fnord » Tue Aug 23, 2005 0:56

Enemy Territory is running (I believe it also uses gl)

kratz00
liflg member
Posts: 1664
Joined: Fri Oct 22, 2004 16:23

Post by kratz00 » Tue Aug 23, 2005 9:33

don't believe, make sure :)

check the console output

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