Problem with Savage and SEP

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RAVENMAN

Problem with Savage and SEP

Post by RAVENMAN » Sat Apr 08, 2006 23:11

Hi to all:

I've installed in my SUSE Linux 10.0 the Savage game.

I've downloaded/installed this update: sep_final-english.run ... all is good goto here!

I'm launching the game in mode LAN server ... and appears me:

*********** GAME ERROR ***********
Commander GUI not configured correctly
************************************


:?:

After, i look in the file debug.log ... and says this:

************************************************************
Silverback Engine starting up...
[2006/04/08]
[15:37:31]
VERSION INFO
=====================================
(video res goes here)
Silverback build date: Sep 20 2004
Net Protocol: 12
Savage 2.00e

Version stamp is now OFF
running with glib version 2.4.5
masterserver.savage.s2games.com resolved to 216.127.42.6
freetype headers don't match binary! - compiled against 2.1.5!
---------------------------------------------------------
Vid_Init():
* Adding mode 1: 1280x1024x16
* Adding mode 2: 1280x960x16
* Adding mode 3: 1280x960x16
* Adding mode 4: 1280x800x16
* Adding mode 5: 1152x864x16
* Adding mode 6: 1280x800x16
* Adding mode 7: 1280x800x16
* Adding mode 8: 1280x768x16
* Adding mode 9: 1152x864x16
* Adding mode 10: 1024x768x16
* Adding mode 11: 1280x768x16
* Adding mode 12: 1280x768x16
* Adding mode 13: 1024x768x16
* Adding mode 14: 1024x768x16
* Adding mode 15: 832x624x16
* Adding mode 16: 800x600x16
* Adding mode 17: 800x600x16
* Adding mode 18: 800x600x16
* Adding mode 19: 800x600x16
* Adding mode 20: 800x600x16
* Adding mode 21: 800x600x16
* Adding mode 22: 768x576x16
* Adding mode 23: 768x576x16
* Adding mode 24: 768x576x16
* Adding mode 25: 768x576x16
* Adding mode 26: 768x576x16
* Adding mode 27: 768x576x16
* Adding mode 28: 640x512x16
* Adding mode 29: 640x480x16
* Adding mode 30: 640x480x16
* Adding mode 31: 640x480x16
* Adding mode 32: 640x480x16
* Adding mode 33: 640x480x16
* Adding mode 34: 640x480x16
* Adding mode 35: 720x400x16
* Adding mode 36: 640x400x16
* Adding mode 37: 576x432x16
* Adding mode 38: 640x350x16
* Adding mode 39: 512x384x16
* Adding mode 40: 512x384x16
* Adding mode 41: 512x384x16
* Adding mode 42: 512x384x16
* Adding mode 43: 512x384x16
* Adding mode 44: 416x312x16
* Adding mode 45: 400x300x16
* Adding mode 46: 400x300x16
* Adding mode 47: 400x300x16
* Adding mode 48: 400x300x16
* Adding mode 49: 400x300x16
* Adding mode 50: 320x240x16
* Adding mode 51: 320x240x16
* Adding mode 52: 320x240x16
* Adding mode 53: 320x240x16
* Adding mode 54: 320x200x16
* Adding mode 55: 320x175x16
attempting to set the following video mode: 1024 x 768 x 0 (32 bit depth buffer)
attempting to set the following video mode: 1024 x 768 x 0 (24 bit depth buffer)
Screen Res: 1024 x 768
Screen BPP: 32
Depth Buffer Size: 24

Vendor : NVIDIA Corporation
Renderer : GeForce4 MX 440/AGP/SSE2
Version : 1.5.3 NVIDIA 76.76
Extensions : GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum

SDL_GL_RED_SIZE: requested 156603280, got 8
SDL_GL_GREEN_SIZE: requested 0, got 8
SDL_GL_BLUE_SIZE: requested 0, got 8
SDL_GL_DEPTH_SIZE: requested 0, got 24
SDL_GL_DOUBLEBUFFER: requested 1, got 1
Anti-aliasing not enabled
Using mode 10: 1024x768x16
OpenGL: Vendor: NVIDIA Corporation
OpenGL: Renderer: GeForce4 MX 440/AGP/SSE2
OpenGL: Version: 1.5.3 NVIDIA 76.76
OpenGL: Extensions: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum
Enabling GL extension GL_ARB_vertex_buffer_object
Enabling GL extension GL_EXT_compiled_vertex_array
Enabling GL extension GL_EXT_texture_env_combine
Enabling GL extension GL_ARB_multitexture
Enabling GL extension GL_EXT_secondary_color
Enabling GL extension GL_EXT_separate_specular_color
Enabling GL extension GL_NV_register_combiners
Enabling GL extension GL_EXT_texture_env_dot3
Enabling GL extension GL_ARB_texture_compression
OpenGL: s3tc seems to be supported
Error initializing fmod! /home/usuario5/games/Savage/libs/libfmod.so: cannot open shared object file: No such file or directory
Savage on Linux - Core build Sep 20 2004 15:05:04
*** Loading stringtables/soundlist.str
*** Loading stringtables/texturelist.str
*** Loading stringtables/messages.str
*** Loading stringtables/modellist.str
*** Loading stringtables/ui.str
Initializing game...
* Initializing effects...
* Initializing states...
* Initializing game parameters...
* Initializing team upgrades...
* Initializing Objects...
BSDSock_Init
Local IP #1: 192.168.5.6
Port 32779 opened
Port 32780 opened
Unknown command: 'textbox'
Invalid column
1024x768x16 is "14"
panel demos_panel not found
error, couldn't find object named demos_panel:demolist
panel favourites_panel not found
error, couldn't find object named favourites_panel:favouritesmenu
panel autoupdate_panel1 not found
error, couldn't find object named autoupdate_panel1:changelog
SEP A-U: Savage Is Up to Date
Unknown command: 'sv_team2race'
Unknown command: 'sv_team2race'
Unknown command: 'sv_team2race'
Unknown command: 'sv_team2race'
Loaded world "eden"
Server started
Generated techtree with 95 obj entries and 0 tu entries
Loading game scripts (SEP)...
* Initializing game parameters...
Generated techtree with 95 obj entries and 0 tu entries
Loading game scripts (SEP)...
(27 3)
Port 11235 opened
listening for tcp connections on port 11235
panel demos_panel not found
error, couldn't find object named demos_panel:demolist
panel favourites_panel not found
error, couldn't find object named favourites_panel:favouritesmenu
masterserver.savage.s2games.com resolved to 216.127.42.6
Requesting a firewall test
Allocated 3850240 bytes for client data
Max clients set to 10
Port 32785 opened
someone from 127.0.0.1 is trying to connect
Client "127.0.0.1" connected, assigned to slot 0
(8 0) The time of day was modified
Client_Reset()
Client 0 told us to retune their port to 4480 (32785 host order)
Client 0 set maxPacketSize to 1024
Client 0 set bytes per second to 20000
Client 0 set netframes to 20
We already have the overhead map for world eden
Invalid column
1024x768x16 is "14"
panel demos_panel not found
error, couldn't find object named demos_panel:demolist
panel favourites_panel not found
error, couldn't find object named favourites_panel:favouritesmenu
****************
SERVER SHUT DOWN
****************
panel demos_panel not found
error, couldn't find object named demos_panel:demolist
panel favourites_panel not found
error, couldn't find object named favourites_panel:favouritesmenu



*********** GAME ERROR ***********
Commander GUI not configured correctly
************************************



Commander GUI not configured correctly
panel autoupdate_panel1 not found
error, couldn't find object named autoupdate_panel1:changelog
SEP A-U: Savage Is Up to Date
is not a valid key name
is not a valid key name
Wrote /settings/userkeys.cfg
Wrote /settings/profile.cfg
Wrote /settings/user_graphics_options.cfg
Wrote /settings/user_clgraphics_options.cfg
Wrote /settings/user_tlgraphics_options.cfg
Wrote /settings/user_sound_options.cfg
Wrote /settings/user_network_options.cfg
attempting to set the following video mode: 1024 x 768 x 0 (32 bit depth buffer)
Screen Res: 1024 x 768
Screen BPP: 32
Depth Buffer Size: 32

Vendor : NVIDIA Corporation
Renderer : GeForce4 MX 440/AGP/SSE2
Version : 1.5.3 NVIDIA 76.76
Extensions : GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum

SDL_GL_RED_SIZE: requested 169399088, got 8
SDL_GL_GREEN_SIZE: requested 169399088, got 8
SDL_GL_BLUE_SIZE: requested 0, got 8
SDL_GL_DEPTH_SIZE: requested 0, got 24
SDL_GL_DOUBLEBUFFER: requested 1, got 1
Anti-aliasing not enabled
Vid_SetMode: width=1024, height=768
Unknown command: 'savevideo'
trying to close a NULL file
Loaded world "eden"
Server started
(27 3)
Port 11235 opened
listening for tcp connections on port 11235
panel demos_panel not found
error, couldn't find object named demos_panel:demolist
panel favourites_panel not

I don't understand NOTHING! :evil:

Before installing this patch/update: sep_final-english.run, the game runs very good in LAN mode ... :roll:

What i'm doing bad ? What's left ?

Please, help me ... :!:

kratz00
liflg member
Posts: 1664
Joined: Fri Oct 22, 2004 16:23

Post by kratz00 » Sun Apr 09, 2006 10:17

sorry no idea

did you see any error messages while installing savage or sep?

if you really can't find a solution ask the sep guys

btw i saw the published a new sep final patch maybe you should try this one

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