Quake 4

Installers we are searching testers for.
kratz00
liflg member
Posts: 1654
Joined: Fri Oct 22, 2004 16:23

Quake 4

Postby kratz00 » Mon Jan 03, 2011 21:17


mat
Posts: 65
Joined: Mon Oct 10, 2005 18:10

Re: Quake 4

Postby mat » Fri Jan 07, 2011 18:06



Can you make installer for Polish version of Quake 4?

.:
0x0415.ini DirectX instmsia.exe ISScript9.Msi Setup Setup.ini
autorun.inf Docs instmsiw.exe Quake 4(TM).msi setup.exe version.inf

./DirectX:
BDA.cab BDAXP.cab dsetup32.dll dx.inf dxsetup.exe
BDANT.cab DirectX.cab DSETUP.dll dxnt.cab ManagedDX.CAB

./Docs:
PLK

./Docs/PLK:
help.htm htm images License.txt manual.htm MSR.txt PBEULA.txt readme.htm

./Docs/PLK/htm:
credits.htm Default.htm man_def.htm man_top.htm side_ie.css techhelp.htm
cs.htm left.htm man_left.htm readme.htm style_ie.css top.htm

./Docs/PLK/images:
ammo_regen.png h06.gif h_def.gif machinegun.png
armor.png h07.gif health_pack.png mega_health.png
ATVIsmaller.jpg h08.gif health.png mpbrowser.png
ATVIsmall.gif h09.gif h_sup.gif mssLogo.png
Bink_Video_4c_rev.png h10.gif h_tec.gif pad.gif
blaster.png h17a.gif h_top.gif q4_logo_small.jpg
doubler.png h17b.gif id_logo_small.jpg quad_damage.png
guard.png h26.gif ingamedisplay.png raven.gif
h01.gif h27.gif invisibility.png regeneration.png
h02.gif h28a.gif line1_b.gif save.png
h03.gif h28b.gif line1.gif scout.png
h04.gif h28c.gif line2_b.gif shotgun.png
h05.gif haste.png line2.gif watermark.gif

./Setup:
Data rsrc

./Setup/Data:
libcurl.dll Mss32.dll pb Quake4Ded.exe Toolsx86.dll
MayaImportx86.dll mssvoice.asi q4base Quake4.exe

./Setup/Data/pb:
dll htm pbag.dll pbags.dll pbcl.dll pbcls.dll pbsv.dll

./Setup/Data/pb/dll:
wa001307.dll wc001222.dll ws001181.dll

./Setup/Data/pb/htm:
la001307.htm ma001307.htm wa001307.htm ws001181.htm
lc001222.htm mc001222.htm wc001222.htm

./Setup/Data/q4base:
demos pak001.pk4 pak008.pk4 pak015.pk4
game000.pk4 pak002.pk4 pak009.pk4 pak016.pk4
game100.pk4 pak003.pk4 pak010.pk4 pak017.pk4
game200.pk4 pak004.pk4 pak011.pk4 pak018.pk4
mapcycle-mp1.scriptcfg pak005.pk4 pak012.pk4 PLK
mapcycle-mp2.scriptcfg pak006.pk4 pak013.pk4 zpak_polish.pk4
mapcycle.scriptcfg pak007.pk4 pak014.pk4

./Setup/Data/q4base/demos:
id_demo001.netdemo id_server.netdemo

./Setup/Data/q4base/PLK:
autoexec.cfg

./Setup/rsrc:
AUTORUN.EXE cdkey.dll Quake4.exe uninstall.exe
AUTORUN.INI Data.CAB quake4.ico

kratz00
liflg member
Posts: 1654
Joined: Fri Oct 22, 2004 16:23

Re: Quake 4

Postby kratz00 » Fri Jan 07, 2011 21:35

Hi mat,

rettichschnidi was so kind to update the installer, it should support Polish now.
Links are the same but all the files changed.

Thanks for testing and we are waiting for your feedback.

mat
Posts: 65
Joined: Mon Oct 10, 2005 18:10

Re: Quake 4

Postby mat » Sat Jan 08, 2011 3:12

Thanks.

I've got some problems with the installation of Quake 4:

Conflict!

File '/home/******/quake4/q4base/pak017.pk4' already exists! Replace?

Yes No Always Never

File '/home/******/quake4/q4base/pak015.pk4' already exists! Replace?

Yes No Always Never

File '/home/******/quake4/q4base/pak018.pk4' already exists! Replace?

Yes No Always Never

File '/home/******/quake4/q4base/pak016.pk4' already exists! Replace?

Yes No Always Never

File '/home/******/quake4/q4base/pak014.pk4' already exists! Replace?

Yes No Always Never

File '/home/******/quake4/q4base/pak013.pk4' already exists! Replace?

Yes No Always Never

kratz00
liflg member
Posts: 1654
Joined: Fri Oct 22, 2004 16:23

Re: Quake 4

Postby kratz00 » Sat Jan 08, 2011 10:36

@mat

Did you run the installer twice or were there some old files from an previous installation attempt?
There is an uninstall script, in the installation directory, run it and start from scratch.
Before you start again, check that there are no old files around.

kratz00
liflg member
Posts: 1654
Joined: Fri Oct 22, 2004 16:23

Re: Quake 4

Postby kratz00 » Sat Jan 08, 2011 12:22

rettichschnidi changed the installer and you should not see those overwrite warnings anymore.
Links are the same, files changed again :D

Thanks for testing.

mat
Posts: 65
Joined: Mon Oct 10, 2005 18:10

Re: Quake 4

Postby mat » Sat Jan 08, 2011 20:44

kratz00 wrote:rettichschnidi changed the installer and you should not see those overwrite warnings anymore.
Links are the same, files changed again :D

Thanks for testing.


Thanks

Now Quake 4 works great in Ubuntu 10.4 and Ubuntu 10.10

kratz00
liflg member
Posts: 1654
Joined: Fri Oct 22, 2004 16:23

Re: Quake 4

Postby kratz00 » Sat Jan 08, 2011 20:49

Hi mat,

thanks again, you are welcome :)

Dotslash
Posts: 3
Joined: Mon May 30, 2011 7:54

Re: Quake 4

Postby Dotslash » Mon May 30, 2011 8:00

Is this install supposed to install the files from all 4 cds or just the 1 dvd version?
For me it said it was completed only having done disc 2, Nothing even from disc 1.
I'm on ubuntu 11.04 x86_64.
Last edited by Dotslash on Mon May 30, 2011 9:02, edited 1 time in total.

rettichschnidi
liflg member
Posts: 218
Joined: Mon Mar 27, 2006 2:07
Location: CH

Re: Quake 4

Postby rettichschnidi » Mon May 30, 2011 8:25

This installer works only for the DVD version. I was not even aware of a CD version and its a mistake if the installer accepts the CD version.

Can you please do the following for all the cd's:

Open up a terminal, "cd" to the cdrom directory and execute this:

Code: Select all

find . -exec file "{}" \;


Please post the result in here and I'll try to come up with a new installer.

Dotslash
Posts: 3
Joined: Mon May 30, 2011 7:54

Re: Quake 4

Postby Dotslash » Mon May 30, 2011 9:00

Ok heres the files in order, if it matters the discs are named QUAKE4_1 QUAKE4_2 QUAKE4_3 QUAKE4_4
----------------

Code: Select all

.: directory
./00000001.TMP: DBase 3 index file
./0x0409.ini: ASCII English text, with CRLF line terminators
./DirectX: directory
./DirectX/BDA.cab: Microsoft Cabinet archive data, 696248 bytes, 40 files
./DirectX/BDANT.cab: Microsoft Cabinet archive data, 1149531 bytes, 40 files
./DirectX/BDAXP.cab: Microsoft Cabinet archive data, 969188 bytes, 32 files
./DirectX/DSETUP.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./DirectX/DirectX.cab: Microsoft Cabinet archive data, 15486649 bytes, 372 files
./DirectX/ManagedDX.CAB: Microsoft Cabinet archive data, 3425824 bytes, 1 file
./DirectX/dsetup32.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./DirectX/dx.inf: ASCII text, with CRLF line terminators
./DirectX/dxnt.cab: Microsoft Cabinet archive data, 13258208 bytes, 328 files
./DirectX/dxsetup.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./Docs: directory
./Docs/ENU: directory
./Docs/ENU/License.txt: ISO-8859 English text, with very long lines, with CRLF line terminators
./Docs/ENU/MSR.txt: ASCII English text, with CRLF line terminators
./Docs/ENU/PBEULA.txt: Non-ISO extended-ASCII English text, with very long lines, with CRLF line terminators
./Docs/ENU/help.htm: HTML document text
./Docs/ENU/htm: directory
./Docs/ENU/htm/Default.htm: HTML document text
./Docs/ENU/htm/credits.htm: HTML document text
./Docs/ENU/htm/cs.htm: HTML document text
./Docs/ENU/htm/left.htm: HTML document text
./Docs/ENU/htm/man_def.htm: HTML document text
./Docs/ENU/htm/man_left.htm: HTML document text
./Docs/ENU/htm/man_top.htm: HTML document text
./Docs/ENU/htm/readme.htm: HTML document text
./Docs/ENU/htm/side_ie.css: ASCII text, with CRLF line terminators
./Docs/ENU/htm/style_ie.css: ASCII text, with CRLF line terminators
./Docs/ENU/htm/techhelp.htm: HTML document text
./Docs/ENU/htm/top.htm: HTML document text
./Docs/ENU/images: directory
./Docs/ENU/images/ATVIsmall.gif: GIF image data, version 89a, 249 x 60
./Docs/ENU/images/ATVIsmaller.jpg: JPEG image data, JFIF standard 1.02
./Docs/ENU/images/Bink_Video_4c_rev.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/ammo_regen.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/armor.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/blaster.png: PNG image data, 150 x 91, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/doubler.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/guard.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/h01.gif: GIF image data, version 89a, 240 x 45
./Docs/ENU/images/h02.gif: GIF image data, version 89a, 288 x 42
./Docs/ENU/images/h03.gif: GIF image data, version 89a, 504 x 42
./Docs/ENU/images/h04.gif: GIF image data, version 89a, 504 x 42
./Docs/ENU/images/h05.gif: GIF image data, version 89a, 158 x 42
./Docs/ENU/images/h06.gif: GIF image data, version 89a, 432 x 42
./Docs/ENU/images/h07.gif: GIF image data, version 89a, 216 x 42
./Docs/ENU/images/h08.gif: GIF image data, version 89a, 576 x 42
./Docs/ENU/images/h09.gif: GIF image data, version 89a, 518 x 42
./Docs/ENU/images/h10.gif: GIF image data, version 89a, 360 x 42
./Docs/ENU/images/h17a.gif: GIF image data, version 89a, 432 x 42
./Docs/ENU/images/h17b.gif: GIF image data, version 89a, 432 x 42
./Docs/ENU/images/h26.gif: GIF image data, version 89a, 187 x 42
./Docs/ENU/images/h27.gif: GIF image data, version 89a, 468 x 42
./Docs/ENU/images/h28a.gif: GIF image data, version 89a, 504 x 42
./Docs/ENU/images/h28b.gif: GIF image data, version 89a, 504 x 42
./Docs/ENU/images/h28c.gif: GIF image data, version 89a, 504 x 42
./Docs/ENU/images/h_def.gif: GIF image data, version 89a, 351 x 26
./Docs/ENU/images/h_sup.gif: GIF image data, version 89a, 554 x 37
./Docs/ENU/images/h_tec.gif: GIF image data, version 89a, 351 x 26
./Docs/ENU/images/h_top.gif: GIF image data, version 89a, 410 x 37
./Docs/ENU/images/haste.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/health.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/health_pack.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/id_logo_small.jpg: JPEG image data, JFIF standard 1.02
./Docs/ENU/images/ingamedisplay.png: PNG image data, 794 x 626, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/invisibility.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/line1.gif: GIF image data, version 89a, 578 x 19
./Docs/ENU/images/line1_b.gif: GIF image data, version 89a, 578 x 19
./Docs/ENU/images/line2.gif: GIF image data, version 89a, 578 x 19
./Docs/ENU/images/line2_b.gif: GIF image data, version 89a, 578 x 19
./Docs/ENU/images/machinegun.png: PNG image data, 200 x 94, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/mega_health.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/mpbrowser.png: PNG image data, 749 x 578, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/mssLogo.png: PNG image data, 54 x 58, 8-bit/color RGBA, non-interlaced
./Docs/ENU/images/pad.gif: GIF image data, version 89a, 10 x 10
./Docs/ENU/images/q4_logo_small.jpg: JPEG image data, JFIF standard 1.02
./Docs/ENU/images/quad_damage.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/raven.gif: GIF image data, version 87a, 102 x 140
./Docs/ENU/images/regeneration.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/save.png: PNG image data, 749 x 578, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/scout.png: PNG image data, 54 x 54, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/shotgun.png: PNG image data, 250 x 68, 8-bit/color RGB, non-interlaced
./Docs/ENU/images/watermark.gif: GIF image data, version 89a, 600 x 600
./Docs/ENU/manual.htm: HTML document text
./Docs/ENU/readme.txt: Non-ISO extended-ASCII English text, with CRLF line terminators
./DrvMgt.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./ISScript9.Msi: CDF V2 Document, Little Endian, Os: Windows, Version 5.1, Last Saved By: InstallShield , Number of Characters: 0, Security: 1, Number of Words: 0, Title: Installation Database, Comments: This database contains the data and logic to install the InstallScript engine., Keywords: Installer; MSI; Database, Subject: InstallShield script engine, Author: InstallShield Software Corp., Number of Pages: 110, Name of Creating Application: InstallShield  DevStudio 9.0, Revision Number: {AA916599-967B-4BE8-820C-39AD73BEC8F1}, Last Saved Time/Date: Mon Nov 10 10:32:23 2003, Create Time/Date: Mon Nov 10 10:32:23 2003, Last Printed: Mon Nov 10 10:32:23 2003, Code page: 1252, Template: Intel;1033
./Quake 4(TM).msi: CDF V2 Document, Little Endian, Os: Windows, Version 5.1, Last Saved By: InstallShield , Number of Characters: 0, Security: 1, Number of Words: 0, Title: Installation Database, Comments: This installer database contains the logic and data required to install Quake 4, Keywords: Installer,MSI,Database, Subject: Quake 4, Author: Activision, Number of Pages: 200, Name of Creating Application: InstallShield, DevStudio 9.0, Last Saved Time/Date: Sun Sep 25 19:49:30 2005, Create Time/Date: Sun Sep 25 19:49:30 2005, Last Printed: Sun Sep 25 19:49:30 2005, Revision Number: {A0351E16-0935-4CE9-AE39-703B37B0887E}, Code page: 1252, Template: Intel;1033
./SECDRV.SYS: PE32 executable for MS Windows (native) Intel 80386 32-bit
./Setup: directory
./Setup/Data: directory
./Setup/Data/MayaImportx86.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./Setup/Data/Mss32.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./Setup/Data/Quake4.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./Setup/Data/Quake4Ded.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./Setup/Data/Toolsx86.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./Setup/Data/mssvoice.asi: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./Setup/Data/pb: directory
./Setup/Data/pb/htm: directory
./Setup/Data/pb/htm/la001307.htm: HTML document text
./Setup/Data/pb/htm/lc001095.htm: HTML document text
./Setup/Data/pb/htm/ma001307.htm: ASCII text, with no line terminators
./Setup/Data/pb/htm/mc001095.htm: ASCII text, with no line terminators
./Setup/Data/pb/htm/wa001307.htm: HTML document text
./Setup/Data/pb/htm/wc001095.htm: HTML document text
./Setup/Data/pb/pbag.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./Setup/Data/pb/pbags.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./Setup/Data/pb/pbcl.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./Setup/Data/pb/pbcls.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./Setup/Data/pb/pbsv.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./Setup/Data/q4base: directory
./Setup/Data/q4base/game000.pk4: Zip archive data, at least v2.0 to extract
./Setup/Data/q4base/mapcycle.scriptcfg: ASCII C program text, with CRLF line terminators
./Setup/Data/q4base/pak010.pk4: Zip archive data, at least v2.0 to extract
./Setup/Data/q4base/pak011.pk4: Zip archive data, at least v2.0 to extract
./Setup/Data/q4base/pak012.pk4: Zip archive data, at least v2.0 to extract
./Setup/Data/q4base/zpak_english.pk4: Zip archive data, at least v2.0 to extract
./Setup/rsrc: directory
./Setup/rsrc/AUTORUN.EXE: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./Setup/rsrc/AUTORUN.INI: ASCII English text, with CRLF line terminators
./Setup/rsrc/Data.CAB: data
./Setup/rsrc/Quake4.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./Setup/rsrc/cdkey.dll: PE32 executable for MS Windows (DLL) (GUI) Intel 80386 32-bit
./Setup/rsrc/ereg.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./Setup/rsrc/quake4.ico: MS Windows icon resource - 1 icon
./Setup/rsrc/uninstall.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./Setup.ini: ASCII text, with CRLF line terminators
./autorun.inf: Microsoft Windows Autorun file.
./instmsia.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./instmsiw.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./setup.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./version.inf: ASCII text, with CRLF line terminators

-----------------------

Code: Select all

.: directory
./autorun.inf: Microsoft Windows Autorun file.
./Setup: directory
./Setup/Data: directory
./Setup/Data/q4base: directory
./Setup/Data/q4base/pak001.pk4: Zip archive data, at least v2.0 to extract
./Setup/Data/q4base/pak002.pk4: Zip archive data, at least v2.0 to extract
./Setup/Data/q4base/pak003.pk4: Zip archive data, at least v2.0 to extract
./Setup/rsrc: directory
./Setup/rsrc/AUTORUN.EXE: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./Setup/rsrc/AUTORUN.INI: ASCII English text, with CRLF line terminators
./Setup/rsrc/quake4.ico: MS Windows icon resource - 1 icon
./Setup/rsrc/Quake4_disk.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit

------------------------

Code: Select all

.: directory
./autorun.inf: Microsoft Windows Autorun file.
./Setup: directory
./Setup/Data: directory
./Setup/Data/q4base: directory
./Setup/Data/q4base/pak004.pk4: Zip archive data, at least v2.0 to extract
./Setup/Data/q4base/pak005.pk4: Zip archive data, at least v2.0 to extract
./Setup/Data/q4base/pak006.pk4: Zip archive data, at least v2.0 to extract
./Setup/rsrc: directory
./Setup/rsrc/AUTORUN.EXE: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./Setup/rsrc/AUTORUN.INI: ASCII English text, with CRLF line terminators
./Setup/rsrc/quake4.ico: MS Windows icon resource - 1 icon
./Setup/rsrc/Quake4_disk.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit

--------------------

Code: Select all

.: directory
./autorun.inf: Microsoft Windows Autorun file.
./Setup: directory
./Setup/Data: directory
./Setup/Data/q4base: directory
./Setup/Data/q4base/pak007.pk4: Zip archive data, at least v2.0 to extract
./Setup/Data/q4base/pak008.pk4: Zip archive data, at least v2.0 to extract
./Setup/Data/q4base/pak009.pk4: Zip archive data, at least v2.0 to extract
./Setup/rsrc: directory
./Setup/rsrc/AUTORUN.EXE: PE32 executable for MS Windows (GUI) Intel 80386 32-bit
./Setup/rsrc/AUTORUN.INI: ASCII English text, with CRLF line terminators
./Setup/rsrc/quake4.ico: MS Windows icon resource - 1 icon
./Setup/rsrc/Quake4_disk.exe: PE32 executable for MS Windows (GUI) Intel 80386 32-bit

rettichschnidi
liflg member
Posts: 218
Joined: Mon Mar 27, 2006 2:07
Location: CH

Re: Quake 4

Postby rettichschnidi » Fri Jun 03, 2011 22:27

I added this to our todo list.


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